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Indianna Pones: Blendo Games Part #1

Thursday, 18 February, 2010

This is the first of three parts, an exclusive inside look at the fantastic indie releases of Blendo Games, and an interview with their creator Brendon Chung.

This first part looks at Blendo titles: Barista & Barista 2

If you enjoyed this, be sure to check out Part #2 and Part #3!

Indianna Pones: Blendo Games Part #2

Thursday, 18 February, 2010

This is the second of three parts, an exclusive inside look at the fantastic indie releases of Blendo Games, and an interview with their creator Brendon Chung.

This second part looks at Blendo titles: Bootleg Squarog, The Puppy Years, Bugstompers & Pilot Light.

If you enjoyed this, be sure to check out Part #1 and Part #3!

Indianna Pones: Blendo Games Part #3

Thursday, 18 February, 2010

This is the third of three parts, an exclusive inside look at the fantastic indie releases of Blendo Games, and an interview with their creator Brendon Chung.

This third part looks at Blendo titles: Grotto King & Gravity Bone.

If you enjoyed this, be sure to check out Part #1 and Part #2!

Indianna Pones: IGF Part #3

Thursday, 8 October, 2009

Our three part look at the Indy Games Festival draws to a close. In this final chapter we conclude our little sessions with what have become the usual gang (Puzzlegeddon, Zeno Clash, Cortex Command, Dyson) and a special playthrough of one of the little darlings of this years IGF; ‘You have to burn the rope’. Enjoy.

Indianna Pones: IGF Part #2

Monday, 5 October, 2009

Our IGF coverage continues in this second part to our Indianna Pones segment special. This episode has illusively been labelled as the 3rd episode in the opening titles, we assure you it is the 2nd. Just one of the many brief anomalies you’ll encounter if you stick with us, namely; unprofessionalism. Stay frosty for part three.

Indianna Pones: IGF Part #1

Sunday, 4 October, 2009

The first of a three part look at this years IGF Finalists. Rob & Loge’s attempt to play some indie gems while talking smack over the top of it, looking at a nice little handful of entrants, ranging from the simplicity of arthouse goatee stroker Dyson to the confusing complexity of Cortex Command. Second part coming before you know it.

Visit the lair of the IGF