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	<title>Up Up Down Down &#187; space</title>
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		<title>Galactic Command Online: Derek Smart&#8217;s last game?</title>
		<link>http://www.uudders.com/galactic-command-online-derek-smarts-last-game/</link>
		<comments>http://www.uudders.com/galactic-command-online-derek-smarts-last-game/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 06:47:48 +0000</pubDate>
		<dc:creator>Logan</dc:creator>
				<category><![CDATA[Logan's Litanies]]></category>
		<category><![CDATA[Posts]]></category>
		<category><![CDATA[3000ad]]></category>
		<category><![CDATA[derek smart]]></category>
		<category><![CDATA[galactic command online]]></category>
		<category><![CDATA[mmo]]></category>
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		<guid isPermaLink="false">http://www.uudders.com/?p=369</guid>
		<description><![CDATA[Smart&#8217;s studio 3000AD has announced Galactic Command Online. Going by the feature list, GCO is essentially Smart&#8217;s last 100 games condensed into MMO form. You can&#8217;t argue his style of game is ripe for an MMO treatment, though the man himself is reluctant to place Galactic Command Online in the same genre as the likes [...]]]></description>
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<p style="text-align: justify;">Smart&#8217;s studio 3000AD has announced <a href="http://www.galactic-command.com">Galactic Command Online</a>. Going by the <a href="http://www.galactic-command.com/">feature list</a>, GCO is essentially Smart&#8217;s last 100 games condensed into MMO form.</p>
<p style="text-align: justify;">You can&#8217;t argue his style of game is ripe for an MMO treatment, though the man himself is <a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&amp;threadid=103216">reluctant to place Galactic Command Online in the same genre as the likes of World of Warcraft</a>. In his words: &#8220;&#8230;The game isn&#8217;t really an MMO in that sense of the word (it&#8217;s not more an MMO than APB, Global Agenda, Crimecraft etc) but unfortunately thats the terminology the industry seems to have stuck with &#8211; as are we&#8221;.</p>
<p style="text-align: justify;"><span id="more-369"></span>With the amount of support, updates and expansions MMOs require these days, <a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&amp;threadid=103216">it&#8217;s been stipulated that GCO could be 3000AD&#8217;s last game</a>. And it could be. But, <a href="http://www.mmorpgate.com/2009/08/mmorpgs-that-failed-and-why.html">judging by the (lack of) success of recent MMO launches</a>, it might not be for the reasons the company has stated.</p>
<p style="text-align: justify;">What Smart has going for him is his <a href="http://www.tremblinghand.net/2009/01/derek-smart-is-ok.html">unwavering passion and vision</a>, even if these qualities put him on the wrong side of the flame-proof fence in many an Internet forum. I wouldn&#8217;t be surprised if it&#8217;s these very qualities the genre needs to kick it in the dice bag and get out of the <a href="http://www.alganon.com/uploads/screenshots/alganon-ui.jpg">exhausting cycle of pumping out endless WoW-clones</a>.</p>
<p style="text-align: justify;">I guess we&#8217;ll see how GCO stacks up against EVE and <a href="http://www.infinity-universe.com/Infinity/">Infinity: Quest for Earth</a>. My guess is, like Smart&#8217;s other games, it&#8217;ll cater to the exquisitely niche audience of gamers that love Battlecruiser, and perhaps the much larger group stuck on the never-ending geas for an online version of Bell and Braben&#8217;s Elite. As long as 3000AD keeps this in mind when it comes to the pricing micro-transactions and server costs, there&#8217;s no reason it can&#8217;t be sustainable.</p>
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